using System;
using Sce.Pss.Core.Environment;

namespace GameFramework
{
	public class GameGramework
	{
		public GameGramework ()
		{
		}
		
		public virtual void Initialization()
		{
		}
		
		public virtual void Update()
		{
			SystemEvents.CheckEvents ();
		}
		
		public virtual void Render()
		{
		}
	}
}

